Grim Fandango Casino Bug

Grim Fandango is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows.It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static backgrounds. High quality Grim Fandango gifts and merchandise. Inspired designs on t-shirts, posters, stickers, home decor, and more by independent artists and designers from around the world. All orders are custom made and most ship worldwide within 24 hours.

Grim Fandango Remastered, the recently released dark adventure comedy game offering a smattering of extras and understands the visual polish and rousing update to the game’s soundtrack and bebop. It has just been released on Steam.

Just like other PC games, Grim Fandango gamer also encounters some bugs and issues. It is a very disappointing situation when the user faces issues such as crashes, low FPS, control issues, and a few weak puzzles while playing the game.

Grim Fandango Remastered game player reported some more issues such as the wrong language of the game, the game won’t start, random crashes, etc. I am sure that you are eager to fix the issue and continue playing the game with ease.

Go through this article and apply the given solutions one by one before you try any fixes for Grim Fandango Remastered Errors, make sure that your system meets the minimum requirements for playing the game.

System Requirements for Playing Grim Fandango Remastered:

Minimum

  • OS: Win Vista 32
  • Processor: Intel Core 2 Duo E4300 1.8GHz / AMD Athlon II X2 220
  • Graphics: AMD Radeon HD 4650 or NVIDIA GeForce 8600 GTS 512MB
  • VRAM: 512MB
  • System Memory: 4 GB RAM
  • Storage: 4.5 GB Hard drive space
  • DirectX 9 Compatible Graphics Card

Recommended

  • OS: Windows 7 64
  • Processor: Intel Core 2 Duo E6750 2.66GHz / AMD Athlon X2 7750
  • Graphics: AMD Radeon HD 5770 1024MB or NVIDIA GeForce GTS 450
  • VRAM: 1GB
  • System Memory: 4 GB RAM
  • Storage: 4.5 GB Hard drive space
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How to Fix Grim Fandango Remastered Errors

There are many solutions that will help Grim Fandango gamers to play the game without interruption such as fixing the launch issue, low FPS, freezing issues, and others.

Get to know the solutions in detail and play the game with ease.

1) Game Won’t Start/Launch

When hit on ‘Play‘in Steam to start the game you find nothing is working.

Scenario:

After getting this error you might have downloaded and installed the game twice, verified cache but still, you fail to start the game. You have updated your system to the newest OS, updated the drivers (including graphics card), rebooted the machine several times, closed the apps, changed resolutions, etc but still when you start the game, it immediately gets closed. “

“The game won’t start you have never experienced this error before. Pressing PLAY doesn’t do anything. Need help.”

Solutions

  • You can verify the game cache files
  • Uninstall the Microsoft Visual C++ 2010 x64 and x86 and install them through Steam
  • If the resolution is 4K change it to 1080

Even after making changes in the resolution you are unable to solve the launch issue then try to update the driver. Use Driver Easy to update the outdated drivers automatically.

2) Wrong Language of the Game

Scenario:

“For some of the reason the Grim Fandango is in the wrong language. I don’t like translation thus I play all game in English but unluckily my Grim Fandango it is not in English for some reason.”

“ I just have this game and when I try to play it is in French. How to set it in English? I have set the Steam language in English and redownloaded the game, but it still runs in French…”

Solutions

  • To resolve this press ESC during the game and hit options to modify the game language

3) Low FPS and Freezes

Scenario:

“My game abruptly freezes it is unbearable, especially when you fail to save it in some stage. It occurs when I get out of an item from the inventory. At such time I am unable to perform any actions rather than pressing backspace to get into the original mode but it doesn’t help. All the other characters move through. It doesn’t happen every time so I am unable mto find the root cause behind it.

Solutions

  • If game freezes stop using the mouse to choose the inventory item, use the keyboard. Press I to access inventory and then choose the item you want with mouse.
  • If you got low FPS you can find some great game booster online by doing a simple Google search.

Grim Fandango Trophy Guide

I hope the above solution helped you in solving the low FPS issue of Grim Fandango Remastered. However, if you are unable to fix the issue then try the Game Booster to improve the Low FPS rate.

  • It optimizes the PC for responsive gameplay
  • Improves the gaming experience
  • Get better FPS rate

4) Random Crashes

Scenario:

“I am getting random crashes sometimes while the splash screen, opening animation and sometimes while playing the game. But within a few minutes of starting the game, it gets crash to a black screen with the sound coming sporadically for maybe few second. In gameplay when the stick is pushed you can hear Manny shuffle around.

Solutions

  • If your game gets crashed at cutscene then it’s good to skip it
  • If you can’t see any, move to Nvidia Control Panel > 3D Settings > Manage 3D Settings > Program Settings > Select Program to customize and Add Grim Fandango Remastered.

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Conclusion

I hope this blog helped you in fixing Grim Fandango Remastered Errors.

I have tried my best to provide you the solutions to resolve Grim Fandango Remastered Errors. After applying the above solutions, just check once if the problem is fixed or not.

Despite this, sometimes it happens that due to Windows PC issues users encounter problems while playing the game. In order to solve the PC issue, you can try the PC Repair Tool. This tool will help you to get rid of any such errors that hamper your gameplay.

If you have any questions or suggestions regarding this article then you can write to us in the below comment section.

Jack Adision

Always up to help others for their PC related issues, Jack loves to write on subjects such as Windows 10, Xbox, and numerous technical things. In his free time, he loves to play with his dog “Bruno” and hang out with his friends.

Comedy is one of the most difficult things to convey in video games. This is partly due to the pacing. A great deal of comedy is about timing, and when the audience is in control of how fast things play out, comic timing can be finicky and unpredictable.

Maybe that's why adventure games seem like the perfect place to make people laugh. In the days before The Walking Dead, point-and-click adventure games acted like coin operated dialogue machines. Input a puzzle, and a ready-made bit of conversation dispenses in capsule form—perfect and unaltered by the player's actions.

Tim Schafer is often credited with being one of the funniest people in video games for good reason. It could just as easily be said, however, that he was one of the first to recognize adventure games' inherent usefulness as a comedy tool. Grim Fandango was the last adventure game Schafer worked on as part of the now-defunct LucasArts, and its commercial failure represented the end of a golden age for the genre, cementing the game’s legend in certain circles.

Grim Fandango’s near-mythical stature has only increased by the fact that the game has never been re-released or ported to modern hardware since its initial release. Scarcity makes the heart grow fonder, in this case, and so the adventures of protagonist Manny Calavera, Meche, and Glottis through the Land of the Dead have become the perfect candidates for this new 'remastered' edition.

Graphical and pacing hitches

It doesn't hurt that this Day of the Dead-inspired comedy has an art style which translates well into today’s higher resolutions. Grim Fandango was coded in an era where polygons were actually recognizable as such: characters are blocky, flat, and monochromatic, obvious even under the new shaders, retouched textures, and sharper corners of the remake.

Most games of the era suffer when upscaled to hi-res displays, but Grim Fandango was smartly (or perhaps unintentionally) future-proofed against this kind of issue. The game’s piñatas, skeletons, and the Land of the Dead's bureaucratic concrete are already flat, while the pulpier, art deco backgrounds never needed to change at all. What Remastered does is remove any jagged aliasing, and it sharpens the colors in such a way that makes the game appear more 'true' to its target aesthetic.

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Grim Fandango Cast

Unfortunately, there is a significant selection of graphical bugs that mar what would otherwise be the definitive version of this 17-year-old classic. Held objects float with gravity-defying stubbornness, for instance, and whole chunks of character models seemingly dislodge themselves momentarily during conversation. These bugs are all the more distracting now that the game is being rendered so much more crisply and cleanly. It’s hard to focus on a line’s humorous delivery when the character delivering it has a mouth guard floating two feet in front of his teeth.

Grim Fandango also suffers in retrospect thanks to nearly two decades of advancement in video game pacing. 1998 wasn't just a time of low-fidelity graphics. It was also a time when players had a lot more patience for adventure game puzzles—or at least I did.

The thing is, Grim Fandango is slow. You'll walk into a room, fill Manny's infinite inner pockets with pseudo-random trash, and leave, only to return and repeat the process multiple times if you missed some important cue and need a fresh batch of expended items. All the backtracking and the guesswork is made worse by all the just-longer-than-I'd-like animations: climbing, walking, and even unfolding Manny's reaper scythe all slow things down just a tad too much for my tastes.

Since Grim Fandango didn’t have highly expressive faces to help sell a scene, it made sense for the game to have broad, sweeping movements to convey the characters’ personalities. Add that to the plodding, often esoteric puzzles, though, and there are some lengthy pauses between depositing that kernel of effort and receiving the capsule of a joke.

Just be sure to save after every long pause. For whatever reason, Grim Fandango Remastered has not added the kind of autosave feature that’s become practically standard for games in the last few decades. That usually wouldn’t be much of an issue in the relatively consequences-free world of an adventure game, but occasional game-freezing bugs make frequent manual saving a necessary chore. Grim Fandango's dialogue may be fun, but it's less endearing when you have to backtrack through 45 minutes worth of those long animations just to get back to where you were.

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Humor and heart

That said, when those jokes do land they're still seriously amusing. Grim Fandango is a wonderful example of Tim Schafer at his finest, and the game will bring warm chuckles to anyone who’s played The Secret of Monkey Island or Psychonauts. The humor and heart is audible in every exchange, whether it's with an angry, dead clown channeling Jack Nicholson or an elemental spirit raised for the sole purpose of supercharging town cars.

The space between the exchanges is filled with a pulp-action spectacle on a scale that seems all the larger for the fully-realized world it takes place in. There are rules and borders to the Ninth Underworld, and even though those rules are ridiculous and broken as quickly as the characters can explain them, they give a sense of space that makes you care for the world’s inhabitants.

Fandango

Much credit has to go to those characters' voice actors, whose deadpan delivery sells the insanity. Their lines, along with the game's music, have also been remastered for Remastered, and this comes off sounding as good as the game (usually) looks.

There’s also a director's commentary that can be turned on with the press of a button, featuring Schafer alongside programmers, artists, animators, and designers talking about the individual inspirations that led to various choices in the game's design.

The commentary isn’t unwelcome, and it's often quite an interesting look into how a passion project like Grim Fandango comes together, but it just isn't particularly well-implemented here. Once activated, you're treated to a several-second blurb about pneumatic tubes or a particular mural. Leave the scene showing that particular object, however, and the commentary stops, meaning you have to stand in place and wait for the commentary to finish before move on to the next scene.

These and other 'remastered' elements of Grim Fandango Remastered aren't perfect, but neither is the original game, as it turns out. Its ponderous pace often gets in the way of its stellar personality, in fact. That doesn’t mean you should shy away from a slice of gaming history, though. When the game does hit its marks, it's with the same verve that its legacy promises.

The good

  • Art and personality have aged well, even after 17 years
  • Music and voice acting sound better than ever
  • New director's commentary, while stiffly implemented, is very interesting
  • The snappy dialogue: 'Did you kill much when you were alive?' 'Very little.'

The bad

  • Slow pace and obtuse puzzles weigh the dialogue down
  • Bugs ranging from visual to game-breaking mar what should be the ideal Grim Fandango
  • No autosave feature

The ugly

  • I spoke to an elemental handyman whose cheeks exploded into his own mouth for a moment.

Verdict: If you can survive the rough edges, it’s a great chance to finally see what all the fuss is about or relive an adventure classic.