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The Casino is a recurring mini-game in the Dragon Quest series. Casinos appear in all games beginning with Dragon Quest IV: Chapters of the Chosen. While gambling in the Dragon Quest series began in Dragon Quest II: Luminaries of the Legendary Line, where merchants would give out tombola tickets for use similar to a slot machine, the full blown casino had its debut in the fourth title.
Dragon Quest VII (also known as Dragon Warrior VII, Dragon Warrior VII: Warriors of Eden, or Dragon Quest VII: Warriors of Eden for the PSX and Japanese 3DS versions, and Dragon Quest VII: Fragments of the Forgotten Past for the worldwide 3DS remake version) is the seventh installment of the popular Dragon Quest series of role playing games, and is the successor to 1995's Dragon Quest VI for. Dragon Quest 8 3DS/ DQVIII 3DS Wiki Latest Posts. Tips and Tricks: Metal Slime Hunting Guide Dragon Quest 8 3DS/ DQVIII 3DS (1/9) Photo Quest Dragon Quest 8 3DS/ DQVIII 3DS (12/27) Strategy for Corridor of Memories Dragon Quest VIII/ DQ8 (12/27) Holy Isle of Neos Guide Dragon Quest 8 3DS/DQVIII 3DS (12/27).
- 2Games
- 3Appearances
- 3.2Dragon Quest IV: Chapters of the Chosen
- 3.4Dragon Quest VI: Realms of Revelation
- 3.5Dragon Quest VII: Fragments of the Forgotten Past
Description[edit]
The Casino is a gambling hall, usually underground, where the player can use their Gold Coins to purchase casino coins, or tokens, which can then be wagered on various games of chance. The only reward for doing well in these games is more tokens, but after accruing large amounts of them, the player can cash them in for various special items, many of which cannot be obtained anywhere else and are the most powerful in the game. Simply buying enough tokens to purchase the desired items would be insanely expensive, basically necessitating high performance on the casino floor if one wishes to obtain the best prizes. Of course, all games are set in favor of the player losing, so many devise special tricks to increase their odds. Tokens cannot be exchanged for gold.
The Casino is known for its 'mascots', the energetic, bunny-eared young women who promote the location and do the more secretarial work.
Dragon Quest IX: Sentinels of the Starry Skies was the first main series game since Dragon Quest to not include a form of gambling.
Games[edit]
Slot machine[edit]
Insert 1, 2, 3, 4, 5 tokens for a chance to earn multiples of that amount with each spin. The input to return on these machines are very small in Dragon Quest IV. This game is the least likely to give the player a high return.
The Slot Machines in Dragon Warrior IVNES and Dragon Quest IVDS has 3 rows bets up to 5 coins and a small return for each win.
However in Dragon Quest V, VI, there are 5 rows which increases the chance of getting 3 or more in a row, they can choose from 3 different slot machines, place up to 9 coins, 90, coins, and 900 coins. This game can give the player a high return if they win.
Video Poker[edit]
This game is played just like video poker (Jokers Wild video poker to be exact). The player is first dealt five cards. Then the player decides which cards to hold and which to draw. After the draw (if any) the player receives a payout for the following winning hands. Unlike real-life Jokers Wild video poker, the minimum pay out is two pair or better as opposed to pair of Kings or better. Also, any kind of Royal Flush will win the jackpot; in real video poker you must have a 'natural' (no wild cards) Royal Flush for the jackpot.
Poker Hands
Poker Hand | Requirements | Odds | Payout |
Two Pair | Having two pairs of the same cards. (e.g. Pair of 2s and Pair of 3s) | 15 to 1 | 1 to 1 |
Three of a kind | Having three of the same card. (e.g Three 4s) | 36 to 1 | 1 to 1 |
Straight | Having cards in successive order in any suit. (e.g 5c, 6d, 7h, 8s, 9c) | 237 to 1 | 2 to 1 |
Flush | Having any cards in the same suit. (e.g. 2s, 3s, 5s, 8s, Ks) | 468 to 1 | 4 to 1 |
Full House | Having three of a kind and a pair in the same hand. (e.g. Three 10s and Two Jacks) | 614 to 1 | 10 to 1 |
Four of a Kind | Having four of the same card. (e.g. Four Queens) | 4004 to 1 | 20 to 1 |
Five of a Kind | Having four of the same card plus the joker. | 22,101 to 1 | 50 to 1 |
Straight Flush | Having a straight in the same suit. (e.g. 5 to 9 in spades) | 71,839 to 1 | 100 to 1 |
Royal Flush | Having a straight flush with the 10, Jack, Queen, King, and Ace. | 649,020 to 1 | 200 to 1 |
Slime Flush | Having a royal flush in in the slime suit. | 1,296,600 to 1 | 500 to 1 |
Note: Because of the addition of the Joker that can become the highest card the player needs, the odds are slightly lower than in regular poker.
- Double or Nothing: After winning the hand, the dealer will allow the player to go double or nothing, betting their winnings on the chance to double their winnings or lose everything. The game consist of guessing whether or not a given card is higher or lower than the face-up card. Guessing correctly will double the winnings. Guessing incorrectly ends the game and the player leaves with nothing. If the card is the same, it is a draw and the player gets another chance to guess high or low.
- This game is played with a deck of 53 cards, including a Joker. The Joker is the highest and the four 2s are the lowest. Statistically, if the base card is a 2, 3, or 4, the next card will be higher. Conversely, if the base card is an Ace, King or Queen, the next card will be lower. Should the Joker appear always pick lower. If the player understands statistics and has some luck, that player can rack up thousands of tokens.
In the NES version of Dragon Warrior IV, the player can place up to 100 coins and get a high return if the player wins.
However in the Dragon Quest IV DS remake, the player can only bet up to 10 coins and it is the least likely to give the player a high return.
Monster Arena[edit]
The Monster Arena has the player bet on one monster out of a pool of 3-5 that will then battle each other. The odds are listed before the match and affect the payout, but not necessarily its outcome. Once the match begins, the battle is actually performed as it might happen on the field, opening up the possibility of misses and other events, such as the effects of particular moves. The player is initially limited to a bet of only 50 tokens at once, but can earn up to 10,000 tokens in a single round if he continues to bet his winnings from previous rounds.
In Dragon Quest IV DS, the Monster Arena is the best way to win coins as it gives the player a high return if the player wins the bet.
Lucky Panel[edit]
Introduced in Dragon Quest VII: Fragments of the Forgotten Past, the lucky panel is a matching game that allows the player to win items along with the usual tokens. The game starts with the player revealing six cards. Doing so gives the player some knowledge of what is under that card. If the player matches a pair of cards before the game actually begins, they stay flipped. After the six cards are revealed, the player is given three chances to match all the cards. If the player can do so within the chances allotted, they win all three prizes in the game. There are 12 cards in the game.
- Two Astrological Aquarius signs
- Two Astrological Cancer signs
- Two Astrological Scorpio signs
- Two Astrological Sagittarius signs
- Two Cursive V cards
- Six prize cards, two for each prize
- Shuffle All Cards
- One Bonus Turn.
The player should avoid the Shuffle All Cards card. Flipping it will usually result in the player losing this game. The player should aim for the One Bonus Turn card as it will help the player win this game.
Bingo[edit]
Introduced in Dragon Quest VIII: Journey of the Cursed King, Bingo gives the player a bingo board with 24 set values plus a free space in the center. A machine randomly picks 10 numbers. Should the numbers form a five number line vertically, horizontally or diagonally, the player wins. The payout is higher the less numbers used to make Bingo.
Roulette[edit]
Introduced in Dragon Quest VIII, Roulette is equivalent to its real life counterpart, except that unlike a standard roulette wheel which has 00, 0, 1-36, the roulette wheel in this game consists of numbers 0-27 and no 00. A player puts a bet on a number in the hopes that a ball spinning on the roulette wheel lands on that particular number. They can also bet on the color, row, column, section, or corners. However, the payout becomes higher the less likely the odds are of the ball landing on a particular number.
Appearances[edit]
Dragon Quest III: The Seeds of Salvation[edit]
There are monster fight rings in Romaria, Isis, Manoza and Cantlin. The hero is limited to placing bets to win gold. No special prizes are available.
Dragon Quest IV: Chapters of the Chosen[edit]
The casino is located in the castle town of Endor in the basement of the inn. It has a monster battle arena, slot machines, and a poker table. In Chapter 2, Alena and her entourage can buy 1 coin for 10 Gold and play at the casino while they are in town for the Endor Tournament. In Chapter 3, Torneko meets Ragnar there and learns from him that the casino was closed for renovations, and doesn't reopen until near the end of the chapter and he can buy 1 coin for 200 gold. In Chapter 5, the Hero discovers that Maya had blown all of her and Meena's money. The player can buy 1 coin for 20 Gold.
In the Cell phone remakes, some changes have been made in Dragon Quest IV DS. The Poker card game in the NES version allowed you to place up to 100 coins, the DS remake however only allows the player to place up to 10 coins. Some of the prizes have been replaced, The Metal Babble Shield has been replaced with a Falcon Blade, A Spangled sress armor has been added to the prize list. A second casino opens once the Pioneer Town is fully developed. It offers a different set of prizes including Magical skirt, Liquid metal helm, Gospel ring, than the Endor casino, but does not have a Monster Arena.
Endor Casino Prizes (NES Version)[edit]
| Endor Casino Prizes (Nintendo DS Version)[edit]
| Pioneer Casino Prizes[edit]
|
After crossing the Trans-Montane Tunnel, The Hero receives a congratulations for crossing the tunnel for the 1,000th time (the number of times to cross varies). As a reward, The Hero receives 2,000 casino tokens. In the Sony PlayStation and Nintendo DS Version, the number of tokens awarded is 100.
The Hero will also receive 250,000 if 'The Big Book of Beasts' is filled out with all of the enemies encountered.
In the NES version, it is highly recommended that the player goes to the Poker Card table and bets 100 coins and risk the double or nothing round bets to make more money. However this is risky as the player can lose money and may have to rest the game. Once they win money the player should save the game at the church.
In the Nintendo DS and Cell phone remakes, it is highly recommended that the player goes to the Monster Arena and bets up to 50 tokens, they can place the bet on one monster which often fights in 3 or 4 monsters, the player has a 25 to 33 percent chance that the monster they bet on will survive and win the fight. If the players monsters wins the first round they can then choose to multiply their money and bet again on a monster. However this is risky as the players monster they bet on can die and lose the fight or if the player chooses to quit the round, sometimes the monster battles will end in a tie if they use up too many turns and the player will get their money back and has to try again. If the player wins over 10,000 coins the monster arena bet will end. Once they win money the player should save the game at the church.
The player can make easy money by buying Prayer Rings for 500 coins and sell them for 2250 gold. Later on, they can also buy Magical Skirts for 1000 coins and sell them for 7350 Gold Coins.
Dragon Quest V: Hand of the Heavenly Bride[edit]
This installment has a casino in Fortuna, in a highly decorated building at the center of town. It was the first casino to feature a slime race track.
In the remakes, a second casino is at the Ventuno Casino Ship ship near Pontoon. Aside from various games, both casinos also feature a T'n'T board in the lower level.
Prize | Tokens | Information |
Elfin elixir | 300 | Recovers all MP on use. |
Yggdrasil leaf | 1,000 | Revives one fallen ally. |
Kamikazee bracer | 5,000 | Casts Kamikazee if the wearer is defeated. |
Falcon knife earrings | 10,000 | 35 attack, attacks twice per round. Can only be equipped by female humans or slime companions. |
Monster magnet | 20,000 | 5 defence, and increases the chance of a monster being recruited. Can only be equipped by the Hero. |
Metal king sword | 50,000 | 130 attack |
Gringham whip | 250,000 | 100 attack, hits all enemies. |
Staff of resurrection | 45,000 | 66 attack, casts Zing on use. |
Prizes are available at both Fortuna & Ventuna casinos. | ||
The Monster magnet was added to the Cell phone ports of the game as of July 5, 2019. |
Dragon Quest VI: Realms of Revelation[edit]
The game has three casinos, each with different prizes. They're found in:
- Port Haven - Stairway north of the port house.
- Turnscote - Center of the town.
- Greedmore Valley - Downstairs in the valley Inn.
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Port Haven[edit]
| Turnscote[edit]
| Greedmore Valley[edit]
|
It is highly recommended that the player place bets on the slot machine and bet up to 9 coins, 90 coins and 900 coins. This is also risky as the player can lose money and may have to rest the game. Once they win money, the player should save the game at the church.
The player can make easy money at Port Haven by buying Silk tuxedo for 500 coins and sell it for 2625 Gold Coins.
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Pilgrim's Rest[edit]
| Buccanham[edit]
| The Haven[edit]
|
Dragon Quest VIII: Journey of the Cursed King[edit]
This installment has casinos in both Baccarat and Pickham; the first one the player can access is in Pickham.
The casino in Baccarat has slot machines, roulette wheels, and a bingo machine operated by a healslime.
Pickham Casino Prizes
| Baccarat Casino Prizes
|
See also[edit]
Gallery[edit]
Famicom art of a casino token.
Casino on a manga cover.
Hero | |
Dragon Quest VII | |
Sprite(s) | |
Title | Fisherman's Son |
Class | Adjustable |
Race | Human |
Age | 17 |
Family | Pollock (Father) Pearl (Mother) Pike (Uncle) |
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An ordinary boy living in a tiny fishing village. Your father is counting on you to succeed him as a great fisherman. You're a bit too nice for your own good, and often get taken advantaged of by your friend, Maribel.
--Description from the Dragon Quest VII instructional manual.
The Hero of Dragon Quest VII is the son of a prominent fisherman and the game's main protagonist. He is childhood friends with Prince Kiefer of Estard Castle (the only land in a vast world covered by ocean) and a young woman named Maribel who travel with him to find shards to restore the world to its former glory.
- 2Appearances
- 2.1Dragon Quest VII: Fragments of the Forgotten Past
Appearance and personality[edit]
The Hero of Dragon Quest VII is dressed in a green tunic, complete with a green hat that is the source of ridicule from Maribel. This hat covers his messy black hair. In some of the character art, he is depicted with a pet iguana.
In keeping with tradition in the Dragon Quest series, the hero does not have the ability to speak in the game because he is the personification of the player. He only communicates through prompts of yes and no. However, he is generally liked by the people of Pilchard Bay and Estard. He is somewhat of a late sleeper, much to his mother's consternation. He also has a problem refusing people's requests and is constantly bullied into doing stuff by Maribel or his uncle Pike.
In the 3DS remake, if the player decides to look in a mirror while the Hero is the first character in the party line-up, he will be captivated by how stylish he looks, find a different face looking back at him, be unable to see his reflection from steam, decide that his left side is his best side, notice he has grown a little tougher-looking, see that his face is flushed bright red, wipe the mirror, realize he didn't wash his face that morning, remain transfixed for a while, start counting his beauty spots, fix his hair, practice his most winning smile, notice his hair has grown long and unruly, realize his shirt is on back-to-front, see a tired-looking reflection, and grin awkwardly.
Appearances[edit]
Dragon Quest VII: Fragments of the Forgotten Past[edit]
Warning: Spoilers!Click expand to view content
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The game begins with the Hero and Kiefer finishing their exploration of the ruins as the sun goes down on the island. Later on that night, Maribel asks the Hero what he was doing. Regardless the answer, Maribel will not be pleased and she tells him that she will find out what he is doing sooner or later.
Morning breaks and he is awakened by Pearl, his mother, who scolds him. She gives him a pilchard sandwich and tell the Hero to deliver it to his father, Pollock. The Hero does so and is ordered by his father to clean up the ship's interior. While there, he finds Maribel trying to stow away on the ship. She tries to convince the Hero not to rat her out, when she is also discovered by the ship's cook, who throws out the young woman. After this, Pollock tells the Hero that he is not ready to come with him. He tells the Hero to look after his mother while she is preparing for the pilchard harvest. The Hero exits the ship and watches it depart.
Afterwards, he is approached by a soldier from Estard Castle. He tells the Hero that the King Donald wishes to speak to him. After the message was delivered, the Hero prepares to leave when Maribel approaches him. Overhearing this, she imposes herself on the Hero and the two head to Estard Castle Town. They arrive without any problems and Maribel leaves to look at dresses.
The Hero enters the castle to speak with King Donald. The king asks him about Kiefer, his son, and his whereabouts. Regardless of the answer, the king will be agitated by the answer. He explains that Kiefer stole the Sunstone, his mother's ring.
After his meeting with the king, the Hero goes to find Kiefer who is at the ruins, who has already tried the Sunstone on the statue in the Ruins without success. Kiefer tells the Hero about what he had found out in the library and explains that this must have something to do with the ruins. He gives the Hero the scroll and asks him to figure out something with it.
The Hero heads to the Sage on the Cliff and gives him the scroll. The Sage tells the Hero that he can translate this document. The Hero goes to find Kiefer so that they can hear the explanation.
Armed with the information, the pair head back to the ruins and finally open it. After solving the secret of the ruins, they enter the Pedestal Room. They find two tablet pieces but are unable to complete the pictograph without the final piece. Having done all that can be done for now, the two leave the ruins and head back to their respective rooms.
When the Hero returns home, he is greeted by Pollock. He tells the Hero that he had found something interesting. He gives the Hero the missing tablet piece. With the final piece, the Hero finds Kiefer and they head back to the ruins.
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When the boys get there, they are confronted by Maribel who threatens to expose their secret unless they take her with them. Having no other options, they agree. The trio get to the Pedestal Room and place the final piece in the Pedestal. An amazing thing happens. The trio are transported into the past.
Once they are able to free the land of its problem, it reappears in the present world. Thus the hero, Kiefer and Maribel head off to find all of the shards and restore the world to its proper form, and to defeat Orgodemir, the evil behind it all.
From there, they go on many adventures to restore the world to its former glory.
Abilities[edit]
The Hero learns the following abilities naturally.
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Level | Skill/Spell | MP Required | Target | Info | Oomph |
3 | Heal | 2 | One Ally | Restores 30HP to a single character | N/A |
6 | Buff | 3 | One Ally | Increases a single character's defense | N/A |
8 | Zoom | 1 | Field Spell | Returns the party to any previously visited town (Does not work indoors) (Does not work in the past) | N/A |
12 | Midheal | 4 | One Ally | Restores 80HP to a single character | N/A |
28 | Evac | 8 | Field Spell | Allows the party to escape dungeons, cave, etc | N/A |
Event | The Great Leveller | 15 | One Enemy | Prevents a single enemy from using augmentative spells | N/A |
Event | The Greater Leveller | 20 | All Enemies | Prevents all enemies from using augmentative spells | N/A |
- In the 3ds version, the Hero will display a unique animation when using the Blade of Ultimate Power skill.
Base Stats[edit]
Attribute | Starting Stats | Maximum Stats |
Level | 1 | 99 |
HP | 25 | 900 |
MP | 0 | 700 |
Strength | 8 | 400 |
Agility | 6 | 200 |
Resilience | 5 | 210 |
Wisdom | 5 | 330 |
Style | 4 | 100 |
Initial gear |
Strategy[edit]
The Hero is very flexible in every category. He can equip most of the weapons and armors in the game. His statistics are above average which makes him very suited to be molded into whatever role the player would like. Players should make sure to have the Hero learn three intermediate classes so that the Hero Class is available as its move set are some of the best skills/spells to learn. It is also advisable to use the seeds that are found in-game on the Hero as he is the only character that stays with the player from beginning to end.
Trivia[edit]
- In the official manga, the Hero's name is Arus. In the English release of the 3DS version, he was given the default name Auster in promotional material.
- The Hero also appeared in the crossover game Itadaki Street Special for the PlayStation 2.
- According to a woman in Pilchard Bay, the Hero was born four months premature, with no health issues. This is the player's first hint of his unusual origins.
Gallery[edit]
PlayStation art
3DS art
With Kiefer
With Sir Mervyn
Placing a shard on a pedestal
Fighting monsters
Trading card
Itadaki Street Special
From Manga series DQ VII: Warriors of Eden
VII's Hero in the Hero's Final Smash.
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